The Shape Of Games To Come

As we squint into the sunshine of oncoming spring, horror fans everywhere are slinking back into our homes and drawing the curtains closed, hissing at the dreaded brightness. But as ever, Gorepress has your back. We have the perfect antidote to get you through the summertime, and it comes in the shape of new game releases. Frankly, there are plenty of reasons to rub our hands together and get all excited about the next few months.

Metro Last Light
Platform: PC, PS3, Xbox 360
Release: 17 May 2013

This game’s predecessor Metro 2033 was an underrated hero of the horror market, labelled a cult classic because of its sorely low impact when first introduced in 2010. Based on a post-apocalyptic science-fiction novel, it chewed on the very notion of survival horror, asking players to survive in the wake of a nuclear holocaust. Metro: Last Light takes place in the same ruins of obliterated Moscow, where a population of survivors take solace underground in the metro. With flavours of Fallout 3 and Dead Space, this is one series to get acquainted with.

The Last of Us
Platform: PS3 exclusive
Release: 14 June 2013

For PS3 parents, this promising trip into post-apocolyptic America has been earmarked on the calendar for a long time. From the hands of Naughty Dog who brought us the beautiful Uncharted series, this sees them take hold of that character blend they do so well and let it lead us down the path to Halloween Town in what promises to be a compelling horror venture. This is a game of survival with a rich storyline that is just as much about the decisions you make as it is about fighting to stay alive. So no, this is not the place to come for scares, that’s for sure. This is for those of you who have time to invest in a story. Try the demo on May 31st and see what you think.

Amnesia: A Machine For Pigs
Platform: PC, Mac
Release: Autumn 2013

For those of you who read Phil’s fantastic review or played the demon yourself, the ground breaking Amnesia: The Dark Descent no doubt left a lingering impression on your nerve-endings. We loved it here at Gorepress HQ and leapt for sadistic joy when the sequel was announced. Amnesia: A Machine for Pigs is set for release in Autumn with brand new characters and locations, whilst still in keeping with their genius premise of placing you on the knife-edge of constant anticipation. But their new baby has sprouted into a monster of a creation that Frictional Games were originally due to release last Halloween. Can we forgive them for the wait? We’ll see when the new brat hits the shelves.

Platform: PC
Release: Summer 2013

What lurks behind the secretive walls of Mount Massive Asylum? Journalist Miles Upshur wants to find out. With only a camera at his disposal, all this game asks of you is survival: and it’s a tall order. Imagine if you were unarmed in Condemned; that will give you an idea of what this experience will feel like. Brutish patients chase you through endless broken rooms and corridors, force you into cramped hiding places and leave you to watch them sniff you out in the dark. All sounds very promising, but I am holding my tongue until its release date. The question hanging over its head for me is whether Outlast can really scare, or simply knows how to make you jump, which is all I’ve seen it do in the trailers so far.

State of Decay
Platform: Xbox 360
Release: June 2013

An open world zombie survival game sounds like sweet, sweet music to mine ears. In this flesh-eating sandbox you will find yourself with the tools and the freedom to answer one of life’s important questions: How would you survive a zombie apocalypse? Now’s your chance to find out. Will you fight for supplies, raid police stations for weapons or build a stronghold with fellow survivors? State of Decay reacts in real-time with consequences to your actions so there is genuine pressure to choose wisely. Released on Xbox Live Arcade next month (we hope) add this to your ‘must-have’ list.

Platform: PC
Release: Autumn 2013

If you want to put your gaming prowess to the test, this interesting morsel could be right up your alley. Routine is a gauntlet of sci-fi horror set on an abandoned moon base. Using only one life, you must try to get as far as you can to discover what happened to the crew, with the very real threat of death looming over you. You’re corpse is dragged right back to the beginning of the game, should you die, and you have to start all over again. Tedium is sure to rear its ugly head with this one, but If you think you’re up to it keep an eye on the Lunar Software website ( ) for updates on the now postponed release date.

Among The Sleep
Platform: PC, Mac
Release: Late 2013

Re-imagining the archetypes of the horror videogame is a tough gig. But Krillbite Studios have decided to try their hand at it by putting the player in the shoes of a two-year-old. Among The Sleep taps into that natural vulnerability we have all experienced as children and takes us back there, experiencing the horror that shadows and noises in an empty house can bring. As you crawl with hands in front of you, or totter up to large, imposing furniture, there are threats that an adult simply wouldn’t access. The idea is clever, its enough to get people talking, and I really hope they pull it off. But you will have to wait patiently for the release date as creators are still holding down part-time jobs in the background to fund this project. Expect it later this year.

The Evil Within
Platform: Xbox 360, PS3, PC and next gen consoles
Release: 2014

“I want users to get so scared that their hands are in a cold sweat on the controller,” that, my friends, is straight from the mouth of Resident Evil creator Shinji Mikami. He is talking about his newest venture, The Evil Within, a groundbreaking project that vows to return to what survival horror always should have been. Considering Mikami left the RE franchise because of the action-packed direction it was taking, he is a man of his word.

The Evil Within begins at the scene of a mass murder, and Detective Sebastian Castellanos is called in to investigate. But one by one, he witnesses the brutal deaths of the policemen around him and loses consciousness. He wakes to find the modern world has morphed into a dark, twisted pseudo-reality, pitting Castellanos against his worst fears. What began as a simple manhunt reveals itself as a much more enthralling search for evil itself. So – are we excited? You bet your ass. And for those of you with any doubt about how good this game is sure to be, let Mikami reassure you: “I’ve found my focus and once again I’m striving for pure survivial horror.” Have you heard anything sweeter?

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