Eurogamer Expo 2012

This weekend I was lucky enough to go to the 5th annual Eurogamer Expo down in London to test out an entire buffet of upcoming videogame titles. I only got a demo-sized taste of them, but they left me with a lot to ponder. So if you’re wondering what to look out for this season, here’s my hit list of horror.

Doom 3 BFG Edition

Release Date: October 16th 2012

Platform: Playstation 3, Xbox 360, PC

Get ready to hide under the desk; the Doom gang have re-released Doom 3. The revamped BFG edition (points for anyone who can guess the reference) offers an updated version of the original game, including expansions and a copy of Doom 1 and 2 slapped on for good measure. I tested the 3D version at the expo, which was a gimmick most of you wont buy and frankly a big hazy mess. But shoving that aside, this game is looking good in its new skin. The changes they have made to gameplay were all subtle and effective decisions. Gone are the days of having to choose between your flashlight and your gun because the engine couldn’t handle two mechanics at once, now they synch seamlessly on screen. Other subtle strokes of genius include checkpoints and an increased movement speed, making it a joy to play because these minor fixtures leave the nostalgia untouched. The bottom line is that for old fans and curious newbies alike, Doom 3 is simply unmissable. So use this as an excuse to get in touch with an old friend every horror fan should know.


DmC: Devil May Cry

Release Date: January 15th 2013

Platform: Playstation 3, Xbox 360, PC

I, among many others, had preconceptions about this game. But as soon as I got my hands on it, I felt like I was slipping back into the driver’s seat of a car that had just had its MOT; not necessarily a good thing. Where were the surprises? Gameplay was disappointingly familiar, weapons did nothing new, and the level design was lifted from DMC4. So if the new-look hero Dante is the only thing they have changed about this game, I found myself asking why should I pay £40 just for some new dialogue?


Resident Evil 6

Release Date: October 2nd 2012

Platform: Playstation 3, Xbox 360, PC

I’ll give you my first, gut-feeling impression of this and it sounds quite strange: Time Crisis. Yep, you heard me, Time Crisis. From the minute I was put into play I just had the horrible feeling that I was on rails. The famously dodgy camera work of this series has just gone too far and moves like an over-excited child to literally jerk you in the direction of where you need to go. You and your co-op partner are in the thick of a zombie horde (standard) but you don’t get to explore it. You get pushed around and yanked away from the action into a quick-time event every few minutes and are left wondering where all that promise from RE4 has gone? This is certainly not the game I was expecting, Capcom, and I’m a super fan of this bloody franchise. Hopefully the full game will offer more on the plate, but for a lot of fans the demo has swerved them away from the blind hope that this series has still got it.

(Look out for the full review coming soon to Gorepress)



Release Date: November 30th 2012

Platform: Wii U

Put a sock in it Mario fans, looks like horror just found a new console to play with.

Here is a first person survival horror game, but it’s on the sodding Wii-U. Might as well call it a write off, hey? Wrong. This game was the surprise highlight of the expo for me. Its sexy, its smart and from the moment you start wielding the intuitive touchpad controller, you want to play and play some more. Now that is something I never thought I would say about a Wii game.

ZombiU epitomises survival. Your character is replaced when they die so there is no getting attached; they simply can’t help you. It’s just you and your touchpad controller against bleak, zombie infested London. Use it as a scanner to search a room, clutch it as your life saving map and as you wander the dark city and all of her houses, there is no pausing to switch weapons or pull an attaché case out of your arse either (you listening Leon. S. Kennedy?). If you’re out of ammo and a zombie is inches from your face, tough. There’s no pausing. You just need to scramble on the touchpad to rifle through your inventory in real-time because that zombie is coming straight at you. It’s realistic, and that for me is where real scares are born.

After queuing for miles and getting just a snippet of a taste of this game, I was told my time was up and slumped off truly upset that I couldn’t play anymore. Deep breath before I say this, but I want a Wii-U and this game now please. After which I would probably be happy hawking off the console online, but this game wants my attention so what can I do?

Easter Egg: For those of you who didn’t get to attend the expo, an exclusive collection of developer session talks were recorded live and are available to watch online here: There is an exclusive presentation from DmC developer Ninja Theory, as well as an invaluable lecture from Chet Faliszek, co-writer of Half-life 2 and Portal on how to get a career in the games industry. Much Love.

One Comment on “Eurogamer Expo 2012”

  1. Matt Blythe says:

    I totally get your Time Crisis comment about RE6. Aw, I loved those games.

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